Monthly Archives: June 2020

Competitive programming in Haskell: data representation and optimization, with cake

In my previous post I challenged you to solve Checking Break, which presents us with a cake in the shape of a rectangular prism, with chocolate chips at various locations, and asks us to check whether a proposed division of … Continue reading

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Competitive programming in Haskell: vectors and 2D geometry

In my previous post (apologies it has been so long!) I challenged you to solve Vacuumba, which asks us to figure out where a robot ends up after following a sequence of instructions. Mathematically, this corresponds to adding up a … Continue reading

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Anyone willing to help me get set up with something like miso?

For the last few years I’ve been working (off and on) on a teaching language for FP and discrete math. One of the big goals is to build a browser-based IDE which runs completely client-side, so students can code in … Continue reading

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