Tag Archives: resource

Swarm alpha release!

The Swarm development team is very proud to announce the very first alpha release of the game. There are still many missing features (for example, saving games is not yet possible) and known bugs, but at this point it’s quite … Continue reading

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Swarm: status report

Swarm is a 2D programming and resource gathering game, written in Haskell. I announced it last September and gave an update one week after that, but haven’t written anything since then. However, that doesn’t mean development has stopped! Since last … Continue reading

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Swarm: a lot can happen in a week

It’s been about a week since I put out an announcement and call for collaboration on a new game, Swarm. Since then, the response has been fantastic: lots of people have tried it out, a few have even streamed themselves … Continue reading

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Swarm: preview and call for collaboration

For about a month now I have been working on building a game1, tentatively titled Swarm. It’s nowhere near finished, but it has at least reached a point where I’m not embarrassed to show it off. I would love to … Continue reading

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