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Competitive programming in Haskell: BFS, part 4 (implementation via STUArray)

In a previous post, we saw one way to implement our BFS API, but I claimed that it is not fast enough to solve Modulo Solitaire. Today, I want to demonstrate a faster implementation. (It’s almost certainly possible to make … Continue reading

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Competitive programming in Haskell: BFS, part 3 (implementation via HashMap)

In a previous post, I showed how we can solve Modulo Solitaire (and hopefully other BFS problems as well) using a certain API for BFS, and we also explored some alternatives. I had a very interesting discussion with Andrey Mokhov … Continue reading

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Competitive programming in Haskell: BFS, part 2 (alternative APIs)

In my last post, I showed how we can solve Modulo Solitaire (and hopefully other BFS problems as well) using a certain API for BFS, which returns two functions: one, level :: v -> Maybe Int, gives the level (i.e. … Continue reading

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Competitive programming in Haskell: BFS, part 1

In a previous post, I challenged you to solve Modulo Solitaire. In this problem, we are given a starting number and are trying to reach in as few moves as possible. At each move, we may pick one of up … Continue reading

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Counting inversions via rank queries

In a post from about a year ago, I explained an algorithm for counting the number of inversions of a sequence in time. As a reminder, given a sequence , an inversion is a pair of positions such that and … Continue reading

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