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	<title>Comments on: New Haskell diagrams library</title>
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	<link>http://byorgey.wordpress.com/2008/04/30/new-haskell-diagrams-library/</link>
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		<title>By: Looking Out To Sea &#187; It&#8217;s like a comic for people who can&#8217;t draw</title>
		<link>http://byorgey.wordpress.com/2008/04/30/new-haskell-diagrams-library/#comment-1603</link>
		<dc:creator>Looking Out To Sea &#187; It&#8217;s like a comic for people who can&#8217;t draw</dc:creator>
		<pubDate>Fri, 04 Sep 2009 12:35:27 +0000</pubDate>
		<guid isPermaLink="false">http://byorgey.wordpress.com/?p=65#comment-1603</guid>
		<description>[...] on Brent Yorgey started his Diagrams project, building a functional combinator approach to drawing. This was exactly the approach I needed to [...]</description>
		<content:encoded><![CDATA[<p>[...] on Brent Yorgey started his Diagrams project, building a functional combinator approach to drawing. This was exactly the approach I needed to [...]</p>
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		<title>By: Looking Out To Sea &#187; Lord of the Flies as a window onto monadic IO</title>
		<link>http://byorgey.wordpress.com/2008/04/30/new-haskell-diagrams-library/#comment-988</link>
		<dc:creator>Looking Out To Sea &#187; Lord of the Flies as a window onto monadic IO</dc:creator>
		<pubDate>Thu, 21 Aug 2008 19:13:11 +0000</pubDate>
		<guid isPermaLink="false">http://byorgey.wordpress.com/?p=65#comment-988</guid>
		<description>[...] recently had cause to use it in Brent Yorgey&#8217;s Diagrams package. It&#8217;s a lovely EDSL for creating simple diagrams, which is built on the Cairo library. The one thing it didn&#8217;t support was text &#8212; the [...]</description>
		<content:encoded><![CDATA[<p>[...] recently had cause to use it in Brent Yorgey&#8217;s Diagrams package. It&#8217;s a lovely EDSL for creating simple diagrams, which is built on the Cairo library. The one thing it didn&#8217;t support was text &#8212; the [...]</p>
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		<title>By: Brent</title>
		<link>http://byorgey.wordpress.com/2008/04/30/new-haskell-diagrams-library/#comment-924</link>
		<dc:creator>Brent</dc:creator>
		<pubDate>Wed, 30 Apr 2008 20:29:43 +0000</pubDate>
		<guid isPermaLink="false">http://byorgey.wordpress.com/?p=65#comment-924</guid>
		<description>Dougal: great!  I will definitely put up a repository, just waiting for an admin to create a directory for me on code.haskell.org.  I&#039;ll be sure to let you (and anyone else who&#039;s interested) know.</description>
		<content:encoded><![CDATA[<p>Dougal: great!  I will definitely put up a repository, just waiting for an admin to create a directory for me on code.haskell.org.  I&#8217;ll be sure to let you (and anyone else who&#8217;s interested) know.</p>
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		<title>By: Dougal</title>
		<link>http://byorgey.wordpress.com/2008/04/30/new-haskell-diagrams-library/#comment-923</link>
		<dc:creator>Dougal</dc:creator>
		<pubDate>Wed, 30 Apr 2008 20:17:24 +0000</pubDate>
		<guid isPermaLink="false">http://byorgey.wordpress.com/?p=65#comment-923</guid>
		<description>That sounds pretty neat... I can already think of something I&#039;d like to do with it! Keep us updated if you&#039;re going to make a repository available. I&#039;m keen to get a look at it (and contribute if I can).</description>
		<content:encoded><![CDATA[<p>That sounds pretty neat&#8230; I can already think of something I&#8217;d like to do with it! Keep us updated if you&#8217;re going to make a repository available. I&#8217;m keen to get a look at it (and contribute if I can).</p>
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		<title>By: Brent</title>
		<link>http://byorgey.wordpress.com/2008/04/30/new-haskell-diagrams-library/#comment-922</link>
		<dc:creator>Brent</dc:creator>
		<pubDate>Wed, 30 Apr 2008 19:43:49 +0000</pubDate>
		<guid isPermaLink="false">http://byorgey.wordpress.com/?p=65#comment-922</guid>
		<description>Conal: thanks!  And good idea re: temporally continuous animation.  If I add some built-in support for animation (I&#039;ll probably add a bit, although that&#039;s not really the main goal of the library) I&#039;ll try to take that approach.</description>
		<content:encoded><![CDATA[<p>Conal: thanks!  And good idea re: temporally continuous animation.  If I add some built-in support for animation (I&#8217;ll probably add a bit, although that&#8217;s not really the main goal of the library) I&#8217;ll try to take that approach.</p>
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	<item>
		<title>By: Conal Elliott</title>
		<link>http://byorgey.wordpress.com/2008/04/30/new-haskell-diagrams-library/#comment-921</link>
		<dc:creator>Conal Elliott</dc:creator>
		<pubDate>Wed, 30 Apr 2008 19:34:16 +0000</pubDate>
		<guid isPermaLink="false">http://byorgey.wordpress.com/?p=65#comment-921</guid>
		<description>by the way, sweet library and examples!</description>
		<content:encoded><![CDATA[<p>by the way, sweet library and examples!</p>
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		<title>By: Conal Elliott</title>
		<link>http://byorgey.wordpress.com/2008/04/30/new-haskell-diagrams-library/#comment-920</link>
		<dc:creator>Conal Elliott</dc:creator>
		<pubDate>Wed, 30 Apr 2008 19:33:38 +0000</pubDate>
		<guid isPermaLink="false">http://byorgey.wordpress.com/?p=65#comment-920</guid>
		<description>your graphics are spatially continuous.  go for temporally continuous animation.  no pixels, no frame numbers.  then you&#039;ll get the same resolution-independence and scalability in time as you get in space.  for example, check out FRP.</description>
		<content:encoded><![CDATA[<p>your graphics are spatially continuous.  go for temporally continuous animation.  no pixels, no frame numbers.  then you&#8217;ll get the same resolution-independence and scalability in time as you get in space.  for example, check out FRP.</p>
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	<item>
		<title>By: Brent</title>
		<link>http://byorgey.wordpress.com/2008/04/30/new-haskell-diagrams-library/#comment-919</link>
		<dc:creator>Brent</dc:creator>
		<pubDate>Wed, 30 Apr 2008 18:31:49 +0000</pubDate>
		<guid isPermaLink="false">http://byorgey.wordpress.com/?p=65#comment-919</guid>
		<description>jfredett: sure.  You could already do animation with it now, with not too much trouble. Since it&#039;s an embedded DSL it&#039;s a piece of cake to have a function which takes some sort of frame index as input and outputs an appropriate diagram, then map this function over a list of frame indices, and map renderToPng over the resulting list of diagrams.  Then use some external tool to put the PNG files together into an animation.  I can probably include some built-in support for this kind of thing in future versions, too.</description>
		<content:encoded><![CDATA[<p>jfredett: sure.  You could already do animation with it now, with not too much trouble. Since it&#8217;s an embedded DSL it&#8217;s a piece of cake to have a function which takes some sort of frame index as input and outputs an appropriate diagram, then map this function over a list of frame indices, and map renderToPng over the resulting list of diagrams.  Then use some external tool to put the PNG files together into an animation.  I can probably include some built-in support for this kind of thing in future versions, too.</p>
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	<item>
		<title>By: jfredett</title>
		<link>http://byorgey.wordpress.com/2008/04/30/new-haskell-diagrams-library/#comment-918</link>
		<dc:creator>jfredett</dc:creator>
		<pubDate>Wed, 30 Apr 2008 18:17:53 +0000</pubDate>
		<guid isPermaLink="false">http://byorgey.wordpress.com/?p=65#comment-918</guid>
		<description>Sweet, will it be able to do animation? It&#039;d be nice to be able to hack up some cheap data visualization when I&#039;m working on physics simulations or something...</description>
		<content:encoded><![CDATA[<p>Sweet, will it be able to do animation? It&#8217;d be nice to be able to hack up some cheap data visualization when I&#8217;m working on physics simulations or something&#8230;</p>
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